Friday, July 1, 2011
Third 3d studio max exercise
It's a shark! I made him purple, the color of danger!
This assignment was to model underwater creatures using imageplanes and get more familiar with the different modelling tools like extrude, inset, cut and all that jazz.
I like Maya, but 3D studio max really has a lot of nice features when it comes to modelling. Like the tools are easy to use and easy to access through a sidepanel instead of hidden away in menus.
Also the mirroring and smoothing operations are done using modifiers.
In Maya you can just press 3 to see your mesh smoothed, so that's pretty handy. But by using modifiers you can perform several operations and then preview them at once and just as easily go back and continue to sculpt. I'm still a total newb when it comes to Max but I'm starting to like it more and more.
Posted by Anneli at 3:38 AM