Tuesday, April 16, 2013

Tuesday Lemmy

I always wanted to make a sculpt of this guy. I'm going to add more wrinkles and pores and other fancy details, but here's a quick render. No dynameshes this time, instead I made the basemeshes within Zbrush. The only thing modeled in Maya is the shirt.

Sunday, April 7, 2013

The tattooed lady project.

I started a new project, the tattooed lady. She's going to be an old timey tattooed lady from the 20s. I'm going to do some retopo to fix the stretchy looking topolog (I re-used an old basemesh). The hair is Dynamesh atm. I have a lot of plans for textures, we'll see how this week turns out. If anyone has any critique or tips you are most welcome to share!

Thursday, April 4, 2013