Saturday, July 5, 2014
Summer activities
I wanted to experiment with lighting in Zbrush since I haven't done much of that. Probably gonna work more on the contrasts in some places. Fun exercise!
Sunday, May 25, 2014
Sunday diva
Quick character. I wanted to use mainly primitive shapes to create an interesting siluette. For the arms I just copied the legs and adjusted them to maintain similar lines.
Ohoy!
I wanted to try and make a 3D model from a really cartoony reference. I really like the style of Shag so I choose this little pirate skeleton guy. Fun exercise which I think turned out pretty nice.
Thursday, May 15, 2014
Monday, February 24, 2014
Yey for monday
Thought she would look cool with a vintage look. Inspired by the art of Emily Rose who is one of the greatest tattoo artists I know. Dynamesh all the way.
Monday, February 17, 2014
Conjoined twins WIP
I dedicate this one to all you silly twins out there, conjoined or not. But especially to my own twin sister who happens to be awesome. Toot!
Friday, February 14, 2014
Monday, February 3, 2014
A pose for mylady
Monday, January 27, 2014
Another queen
I was looking at some pictures of old queens and kings so I started making this based on the fashion from the 16th century.
Sunday, December 22, 2013
Everything clown
An update on my clownsculpt, still in progress. I need to work on the pose, there's no sense of weight especially on her legs and feet. The colors are really dull and grey atm, her suit will be more towards a warm, golden tone. Haven't really worked on it for a while, probably because I didn't make any sketches or concepts for it when I started. But I'm not giving up on her yet.
An idea I had for a little clown guy a while back, might as well post it since I'm not sure what will happen to it in the future,
Some christmas sculpting
Wednesday, October 9, 2013
Wednesday, October 2, 2013
Bust of the day
It's been a lot of work lately, so I haven't had time to blawg. But today I finally had a day of so I made this sculpt I've been thinking about. It's a quick dynamesh bust, kind of inspired by Kris Kuksi who is an awesome artist. http://kuksi.com/artworks/sculpture/
I started this one of with a cylinder in Zbrush and just sculpted away, mostly using claytubes, inflate and a custom cut brush for details. I'm not superhappy with the hair atm, but it'll do for now.
Wednesday, August 28, 2013
Wipsey Wiperton III, duke of wip.
Hey it's a wip! This is an idea I've had for a while, of making an albino girl and some kind of circus/ freakshowey theme. Now there's a tigercub too, I don't know what happened.
Wednesday, July 17, 2013
Yep, it's time for pug again
An old dynamesh pug I started a long time ago. I made a rough sculpt of the cranium first, just to get the shape of the head somewhat correct. It was still pretty darn tricksey with all the wrinkles!
Wednesday, July 10, 2013
Tuesday, July 9, 2013
Updated showreel and a nerdy guy
I updated my showreel, so now it's full of summer-freshness! Just click the thingy above to watch.
And also, a quick nerd-sketch.
Wednesday, May 1, 2013
An old mirror
A render exercise I've been messing around with. I modeled the swirly frame in Zbrush using one alpha to inflate the frame and then another to hide and erase the polys around it, and then Decimation master to reduce the polys before exporting it to Maya. Since I didn't have any displacement maps, it was pretty quick to render in Mental ray. The wireframe aint pretty, but it works fine for testing out shaders. I used a HDRI image with Final gather for this image.
Tuesday, April 16, 2013
Tuesday Lemmy
I always wanted to make a sculpt of this guy. I'm going to add more wrinkles and pores and other fancy details, but here's a quick render. No dynameshes this time, instead I made the basemeshes within Zbrush. The only thing modeled in Maya is the shirt.
Sunday, April 7, 2013
The tattooed lady project.
I started a new project, the tattooed lady. She's going to be an old timey tattooed lady from the 20s. I'm going to do some retopo to fix the stretchy looking topolog (I re-used an old basemesh). The hair is Dynamesh atm. I have a lot of plans for textures, we'll see how this week turns out. If anyone has any critique or tips you are most welcome to share!
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